Search this site

Quick and dirty usability tests (one week, no budget, and testing facility)

Here’s a step by step list of how you can successfully carry out user tests on a budget and achieve great results.

Example of case study

  • Usability test start off with user being asked to find individual item..
  • The user/tester is normally paid for this, a real user would not take as much time to look for item.

The Comparison of costs betweeen traditional and remote testing:

  • Traditional – testing lab required, specialist equipment, travel costs, user incentives.
  • Remote tests – online meeting, recruitment, user incentives, better on budget.


1. Remote testing overview:

Start of defining objectives and target audience:

  • What
  • who are you testing?
  • what are you testing?
  • How
  • ask your company, meet marketing and devs
  • ask your users – survey, interviews
  • Outcome
  • Informal test mission and objectives
  • Common understanding, test direction and scope

2. Set up scenario

  • On a budget it’s best to be performed online – online meeting and screen, capture and phone.

> Go to meeting, webex (meet people online)
> Camtasia, ZDsoft > screeen/video capture

  • What
  • representative tasks
  • within time linits and user capabilities
  • in line with test objectives
  • How
  • consult with project stakeholders and objectives
  • develop sample app and html instructions (walkthru of task you want user to perform)
  • run dry test with home users
  • apply changes

3. Recruit testers

  • define user profile and user criteria (1hr of time reqd)
  • decide on incentive (cash)
  • set up recruitment survey
  • select recruitment channels- Online (community, classified, job ad), traditional (newspapers, ads), recrutiment agency
    - All link to survey to see how suitable candidate is for study
  • contact all shortlisted users, provide survey with available timeslots

4. Carry out test

  • Set up software and phone conference
  • Send invitations to project stakeholders in advance
  • Be punctual

5. During the test

  • Confirm user profile
  • Ask for permission to record session
  • Limit moderator intrusion
  • Encourage thinking aloud
  • Deliver incentive/payment
  • Have fun

6. Analyse results

  • During tests – track all usability issues
  • Have more than one person taking notes
  • After each test, compare notes and analyze
  • After all tests, summarise patterns and major problems
  • Setup report and sample vidoes

7. Design report and brief stakeholders

  • communicate results to stakeholders > product managers, design managers, etc.
  • so that everyone views and absorbs the information from the results.

Final Notes

  • Don’t test same person more than twice a year, dont over use them as they may become biased as to what you are looking for
  • If have to retest, use different group, best to have oversubscribed group of about 50 people to use if need to retest
  • Ideal number of users? account for 5 people > the ratio between quality and costs, unless retesting another 2-3.. have about 20 applicants if want enough users for each study.

These are notes from the Original presentation at WebDD by Telerik.

Bookmark and Share

Comments are closed.